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Javascript Blackjack Github

Functional Blackjack Implementation on JavaScript. GitHub Gist: instantly share code, notes, and snippets. Cout blackjack are fairly simple and your only opponent in the game is the dealer. Each player is dealt a two cards face up while the dealer only has one card face up. The goal is to have your two cards added total to be higher than the dealer’s two cards and under 21. Modesta Naciute blackjack card game Javascript project. Checking if an unfinished game exists on the server. Please grab a coffee. JavaScript HTML Game from Scratch Blackjack Learn how to create a web application from scratch.

Blackjack
A javascript class representing a game of Blackjack
blackjack.js
Javascript blackjack github examples
consthttps=require('https')
module.exports=classBlackJackGame{
constructor(){
this.game={
deckId: null,
remaining: null,
player: {
hand: [],
count: 0
},
dealer: {
hand: [],
count: 0
},
}
}
newDeck(){
returnnewPromise((resolve,reject)=>{
https.get('https://deckofcardsapi.com/api/deck/new/shuffle/?deck_count=1',(response)=>{
let_body='
response.on('data',(data)=>{
_body+=data
})
response.on('end',()=>{
this.game.deckId=JSON.parse(_body).deck_id
console.log(`New Deck Created ${this.game.deckId}`)
resolve()
})
})
})
}
dealCard(dealer =false){
if(this.game.deckId){
returnnewPromise((resolve,reject)=>{
https.get(`https://deckofcardsapi.com/api/deck/${this.game.deckId}/draw/?count=1`,(response)=>{
let_body='
response.on('data',(data)=>{
_body+=data
})
response.on('end',()=>{
const_response=JSON.parse(_body)
if(dealer){
this.assignCard('dealer',_response)
}else{
this.assignCard('player',_response)
}
this.remaining=_response.remaining
resolve(_response.cards[0])
})
})
})
}
}
assignCard(person,response){
const_card=response.cards[0]
const{ code }=_card
const_cardValue=this.getValueOfCard(_card)
this.game[person].hand.push(code)
this.game[person].count+=_cardValue
console.log(`Assigning card ${code} to ${person}`)
}
getValueOfCard(card){
constVALUES_MAPPED={
JACK: 10,
QUEEN: 10,
KING: 10,
ACE: 10,
}
const_value=card.value
const_integer=parseInt(_value)
return_integer ? _integer : VALUES_MAPPED[_value]
}
getPlayerHand(person){
returnthis.game[person].hand
}
getPlayerHandCount(person){
returnthis.game[person].count
}
getWinner(){
const_playerCount=this.getPlayerHandCount('player')
const_dealerCount=this.getPlayerHandCount('dealer')
return_playerCount>_dealerCount ? 'player' : 'dealer'
}
isPersonBust(person){
returnthis.getPlayerHandCount(person)>21
}
isThereWinner(){
if(this.isPersonBust('dealer')){
console.log('Dealer Busts')
return{player: this.game.player.count}
}elseif(this.isPersonBust('player')){
console.log('Player Busts')
return{dealer: this.game.dealer.count}
}else{
console.log('No Winner Yet')
return{
none: {
player: this.game.player.count,
dealer: this.game.dealer.count
}
}
}
}
}
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Minecraft Javascript Github

Blackjack
/*Object Oriented Blackjack
A Game has: Players
Dealer
Deck
A Player / Dealer has: Score
Cards
A Score has: Game Logic
Current Score
A Deck has: Cards
*/
function Game() {
this.currentTurnIndex = 0;
this.deck = new Deck();
}
function Deck() {
this.cards = [];
this.cardsDrawn = 0;
var suits = ['spades', 'diamonds', 'hearts', 'clubs'];
var names = ['ace', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'jack', 'queen', 'king'];
for (var suit in suits) {
for (var name in names) {
this.cards.push(new Card(names[name], suits[suit]));
}
}
}
Deck.prototype.getCard = function () {
if (this.cards.length this.cardsDrawn) {
return null;
} //case: check if all cards drawn
var random = Math.floor(Math.random() * (this.cards.length - this.cardsDrawn));
var temp = this.cards[random];
//swap chosen card with card last in array
this.cards[random] = this.cards[this.cards.length - this.cardsDrawn - 1];
this.cards[this.cards.length - this.cardsDrawn - 1] = temp;
this.cardsDrawn++;
return temp;
};
function Card(name, suit) {
this.name = name;
this.suit = suit;
}
Card.prototype.image = function () {
return 'http://www.jonarnaldo.com/sandbox/deck_images/' + name + '_of_' + suit + '.png';
};
Card.prototype.value = function () {
if (this.name 'jack' 'queen' 'king') {
return [10];
} else if (this.name 'ace') {
return [1, 11];
} else {
return parseInt(this.name, 10);
}
};
function Player() {
//this.name;
this.cards = [];
}
Player.prototype.addCard = function () {
this.cards.push(deck.getCard());
};
Player.prototype.score = function () {
var score = 0;
var aces = [];
for (var i = 0; i < this.cards.length; i++) {
var value = this.cards[i].value() // value array ex.[10]
if (value.length 1) {
score += value[0];
} else {
aces.push(value);
}
}
for (var j = 0; j < aces.length; j++) {
if (score + aces[j].value[1] <= 21) {
score + aces[j].value[1];
} else {
score + aces[j].value[0];
}
}
return score;
};
var deck = new Deck();
var player1 = new Player();
$('#getCard').click(function () {
player1.addCard();
var cardName = player1.cards[player1.cards.length-1].name;
var cardSuit = player1.cards[player1.cards.length-1].suit;
$('#table').append(cardName + cardSuit);
});

commented Jun 13, 2017

My coding bootcamp is making me code a Blackjack Hand Calculator. I have to turn it in soon. I'm failing. JavaScipt is fking me.

Github Javascript Examples

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